What We Liked..
The Foundry
Battle system
Exploring the Forgotten Realms
.. and what we didn't
Questing can get a tad bit boring
Its technical side
Watch the trailer:
Neverwinter is a new free-to-play MMORPG based off the classic table-top RPG, Dungeons and Dragons. The game immerses the player into the Forgotten Realms, the world in which Dungeons and Dragons takes place.
As usual, at the beginning of the game you create your own personal character, choosing their race, class and even their "faith" and back story. The battle system is rather fluid and is controlled by the player in real time, allowing the rhythm of the game to keep steady.
Neverwinter gives the players even more control of the game with its online quest creation system. Appropriately called the "Foundry", it allows you to make your own personalized adventures which all players are able to play.
Neverwinter is a great MMORPG thanks to the originality of its combat system and quest creator all while still holding to its classical RPG roots. If you've played Dungeons and Dragons, there's no excuse not to try Neverwinter.
What We Liked..
A fun twist on battle royales
Free to play
Fair way to earn cosmetics
.. and what we didn't
Lack of maps and modes
Queue times are long
Optimization issues
Cuisine Royal is a refreshing battle royale game that pits players against each other either in solo, duo or squad groups on a large open map. The game features similar gameplay to other battle royale titles such as gearing up through searching houses and other buildings on the map for weapons, and moving to secured locations when the safe timer is up. Cuisine Royale stands out by letting players use kitchen utensils like cooking pans, pots and chef knives as part of the equipment players can fight with.
For a free to play game, Cuisine Royale offers some limited character progression through its crafting system that lets you earn cool looking rewards like masks and outfits. While there are three sever locations currently, the player base fluctuates and it can be hard to find matches off prime time hours.
What We Liked..
A well-crafted world
Convincing artworks
Lots of things to take care of
.. and what we didn't
Same core dynamics of all browser games
Genre: strategy, war, managerial, simulation
Setting: historical
Graphics: animated artworks
PvP: guild or factions PvP
Anocris is a real-time strategy game that takes you into the world of ancient Egypt. Here you will experience the heyday of this mysterious civilization and start your own Egyptian settlement. Will you be able to turn it into a mighty empire and take control over the Nile?
What We Liked..
One of the best space sim MMOs to-date
Plenty of content
ships and players
Huge battles are stories worth experiencing
.. and what we didn't
Can be too complex for new players
Grindy in-between fun moments
EVE Online is a legendary space simulation MMO that first launched in 2003. The game puts players in a compelling visual game world that's all about conquering space for your race, corporation and faction. With almost two decades worth of content and updates, EVE Online offers PvE and PvP that's unique in the genre, where both solo players and large guilds can carve our their own fun and history through huge battles where everything is at stake, in addition to exploration, economy, crafting and more. While it's an intricately complex game to get into for new players, the time investment pays off in the long run if you have an end goal in mind. The game is free to play and its microtransactions aren't that intrusive. Overall, it's still a household MMO title and worth playing even today.
What We Liked..
Guardian vs. Guardian hook is unique
Plenty of hero builds and customization
Varied selection of heroes with multiple roles to choose from
Regular updates and new content
.. and what we didn't
Cash shop limits hero selection for new players
Matchmaking limited due to limited players
Your team of five must strategically capture points, called power circles, in order to grant your Guardian enough power to attack the enemy Guardian, at which point you get the awesome privilege of seeing your gigantic creature dart across the map to give the enemy a good walloping, causing the enemy Guardian to become vulnerable to damage. If your Guardian overpowers the enemy’s enough, then it will be instantly wounded, and you won’t even need to attack it yourself. Talk about a sense of satisfaction (or overwhelming weight of your failures if you’re on the other end).
The game currently features 21 heroes, with more arriving as time goes on, and three maps, plus the expected assortment of skins for both heroes and weapons.
What We Liked..
Gameplay is simple yet complex enough to keep the player engaged
Accelerated time keeps the game moving and interesting
Graphics are engaging and excellent
.. and what we didn't
Dangerously easy to rely on the game shop
Not good on battery life
Very time consuming as you level up
If orange is the new black, then farming is the new popular app. With games like Farmville and Hay Day, players can immerse themselves into the artificial pleasures of farming. This includes things like growing crops, raising livestock, and delivering goods and services to awaiting customers. Like Farmville, Township got its start on the Facebook platform and evolved into a standalone app. But where Farmville and Hay Day focus strictly on farm-building, Township expands the player's reach into other areas of development, like house-building, factories, restaurants, movie theaters, and even a zoo. It blends farm and city building together into something that's less 'nostalgic farming' and more 'farming metropolis'. The game is also quick to catch on to, with a fairly basic tutorial that relies on simple animated GIFs that show the player exactly how to play, but leaves enough room to let the player explore on their own if they want.
With a fairly basic premise ("Congratulations on inheriting some property!"), a simple-yet-complex gaming structure that keeps you engaged, and amazing graphics, Township remains a top contender in the world-building simulation apps out there.
What We Liked..
looks and sounds great
lots of strategy
positioning adds another layer
currently quite balanced
.. and what we didn't
just not as popular as some other CCGs
Bandai Namco brought more microtransactions
In most collectible card games, the hero, or summoner (or whatever you want to call it), sits out of sight, signified by a portrait, but in Duelyst, your general starts on the battlefield and gives the game its namesake. Battles in Duelyst are just that, duels. It’s your general pitted against your enemy’s general, and all the cards you play are in service of that.
What We Liked..
Excellent fast-pace action
Fun gunplay and power up systems
Plenty of progression
No pay to win
.. and what we didn't
Champion balance
Uneven match queue times
Quake Champions is a free to play FPS game that continues the Quake franchises' long history of excellent fast-action team matches and gameplay. The game has over a dozen Champions to play as and each comes with unique weapons and abilities that are customizable the more you play. Progression comes fairly for simply playing the game, and players can unlock more content like cosmetics and additional match modes the higher their rank.
Presentation is fantastic and so is the gameplay, as that familiar power up utilization in matches combined with the frenzied swapping of weapons and quick movement offers some addictive gameplay. The cash shop uses currency awarded from simply playing the game and allows you to purchase cosmetics and there is no pay to win.
What We Liked..
Deep Customization
Nemesis System
Fun Gameplay
.. and what we didn't
Poor Graphics
Confusing HUD
Lots of premium content
Based on famed table top game Champions, Champions Online is a recently free-to-play MMORPG created by City of Heroes developer Cryptic Studios. Champions online is a comic book lover’s ideal virtual world. While it has its issues, mostly related to graphics, playing through Champions is still an enjoyable romp filled with a plethora of well executed ideas. The game creates a rich yet traditional MMO experience, however much of the game’s systems and classes are locked behind a subscription-based paywall.
The combat feels, for the most part, very traditional. It’s a variation of the classic tab targeting system we’ve come to love, and expect from games like World of Warcraft and Star Wars: The Old Republic. What differentiates combat the most is the ability to enter combat with a unique ability called a travel power. Travel powers are pretty much exactly as the sound, superpowers that allow for different methods of travel. There are a plethora of travel powers to choose from, each compliments a certain class type, however you can choose whichever you are most fond of.
What We Liked..
Since the game plays itself I can easily make myself a sandwich while watching my character auto-level
.. and what we didn't
The developers' usage of artwork from the main Soul Calibur series to promote their game feels really tacky
Game plays itself to a fault
no sense of progression and rewards don't feel earned
complete lack of engagement
Game Overview
When I had first heard of a Soul Calibur MMO, I was a bit surprised. I never would’ve thought that a classic fighting game franchise would enter the world of MMOs. After all, how would an MMO fighting game work? What else would there be to do that online competitive and non-competitive play didn’t already cover?
And then when I went to the game’s website and discovered that it was a Chinese browser MMO all my curiosity dissipated entirely and turned into disappointment. Chinese browser MMOs have a reputation for being a niche genre of video games, that caters to very specific gamers.
You will either like them, or you won’t; there is no in between. If you like games that you can heavily AFK and or put on auto-pilot, then you’ll probably like Chinese browser MMOs, but if you want your games to be engaging and interactive, then these games are not for you. Soul Calibur is your run on the mill Chinese browser MMO. It doesn’t change the wheel in any way, and in some cases, it actually makes the wheel worse.