 
                
                
                What We Liked..
Deep Customization
Nemesis System
Fun Gameplay
.. and what we didn't
Poor Graphics
Confusing HUD
Lots of premium content
Based on famed table top game Champions, Champions Online is a recently free-to-play MMORPG created by City of Heroes developer Cryptic Studios. Champions online is a comic book lover’s ideal virtual world. While it has its issues, mostly related to graphics, playing through Champions is still an enjoyable romp filled with a plethora of well executed ideas. The game creates a rich yet traditional MMO experience, however much of the game’s systems and classes are locked behind a subscription-based paywall.
The combat feels, for the most part, very traditional. It’s a variation of the classic tab targeting system we’ve come to love, and expect from games like World of Warcraft and Star Wars: The Old Republic. What differentiates combat the most is the ability to enter combat with a unique ability called a travel power. Travel powers are pretty much exactly as the sound, superpowers that allow for different methods of travel. There are a plethora of travel powers to choose from, each compliments a certain class type, however you can choose whichever you are most fond of.  
 
                
                
                What We Liked..
Fantastic class skill system
Free to play with no content paywall
Decent graphics and optimization
.. and what we didn't
Few server locations
Relies of unfavorable gear progression system
Guardians of Ember is a fantasy isometric action MMORPG that features six MMO classes and four races to play as. For a free to play game, the PvE and PvP content on offer is decent. The game's best feature is its class combat mechanics, that lets players change skills depending on what weapon is equipped in addition to an in-depth skill tree system that encourages multiple builds. This keeps gameplay refreshing until the late game. While animations are good, other artistic assets are mediocre at best. What holds it back is its decision to rely on conventional progression systems like gear enchanting instead of shaking things up. Ultimately, Guardians of Ember is still a fun game to play especially when in groups for dungeons.
 
                
                
                What We Liked..
Excellent fast-pace action
Fun gunplay and power up systems
Plenty of progression
No pay to win
.. and what we didn't
Champion balance
Uneven match queue times
Quake Champions is a free to play FPS game that continues the Quake franchises' long history of excellent fast-action team matches and gameplay. The game has over a dozen Champions to play as and each comes with unique weapons and abilities that are customizable the more you play. Progression comes fairly for simply playing the game, and players can unlock more content like cosmetics and additional match modes the higher their rank.
Presentation is fantastic and so is the gameplay, as that familiar power up utilization in matches combined with the frenzied swapping of weapons and quick movement offers some addictive gameplay. The cash shop uses currency awarded from simply playing the game and allows you to purchase cosmetics and there is no pay to win.
 
                
                
                What We Liked..
Available on Steam
Fun and fluid combat
gorgeous art style
solid voice acting
.. and what we didn't
Combat gets repetitive after a while
lack of endgame content
English version has halved exp rates and double energy costs
obnoxious stamina system
too many P2P/P2W elements
server issues and long loading times
Anime MMORPGs are a rare breed. Good ones anyway, and for use anime and MMO fans, that’s a darn shame. So when a good Anime MMORPG comes around, we play it as long as we can and cherish it more than that all-red Pokeball.
SoulWorker is a refreshing entry into the somewhat sparse Anime MMORPG genre. The art style is just plain gorgeous, and the combat is fast and furious, no Vin Diesel required. And most importantly, the game is fun.
While it lasts at least. The game is still young, but in its’ current state, there just isn’t enough to do. Players will have a blast in the initial hours, but once the serious grinding starts, the fun drops off a cliff. The endgame is pretty nonexistent, and what little there is to do, isn’t very enjoyable. Soul Worker is an instanced based, dungeon hack and slash, and it can get very repetitive very quickly. And the alterations that Game Forge made to the game, make the bad aspects of Soul Worker even worse. In its’ current state, it doesn’t have much in the way of lasting power, but it’s a great way to spend a weekend or two with friends.
 
                
                
                What We Liked..
Free to play and mostly fair
Good graphics
Runs well on modern rigs
.. and what we didn't
Low player population and long match finding queues
Input lag issues
notmycar is a free to play vehicular battle royale game, featuring fast cars and deadly weapons in fast paced matches using familiar battle royale mechanics. The game is in early access beta, meaning that more features and gameplay improvements will be added over time. There are limited game modes available, but players can expect brand new rewards from progression systems like XP levels up, or they can be purchased from the Season Pass and Cash Store.
The game runs very well with excellent graphics and presentation. Gameplay is fluid and fun, but suffers from occasional input lag in which skills don't react fast enough to make a difference in vital moments. The playerbase is also low for a game that's fairly new. Overall, notmycar is a fresh entry into the battle royale genre and one that's worth a look if you enjoy pimping out cars.
 
                
                
                What We Liked..
looks and sounds great
lots of strategy
positioning adds another layer
currently quite balanced
.. and what we didn't
just not as popular as some other CCGs
Bandai Namco brought more microtransactions
In most collectible card games, the hero, or summoner (or whatever you want to call it), sits out of sight, signified by a portrait, but in Duelyst, your general starts on the battlefield and gives the game its namesake. Battles in Duelyst are just that, duels. It’s your general pitted against your enemy’s general, and all the cards you play are in service of that.
 
                
                
                What We Liked..
Great art and animation
Authentic story
Easy to grasp
Populated servers
.. and what we didn't
Passive combat
Intrusive cash shop
Fairy Tail: Hero's Journey is the official online MMORPG of the manga series. For a free to play web-browser game, fans of the franchise will be rewarded as it features authentic characters and story from the manga.
The gameplay is easy to grasp as players pick from one of three classes and progress through the world via leveling up themselves and their companions. Combat is turn-based with party dynamics that are fun to watch due to the excellent animations. However, the battles are passive for the most part meaning you actively do nothing but watch most of the time. The game also has an in-depth cash shop that can be advantageous, but not necessary for end-game progression. Overall, Fairy Tail: Hero's Journey is a good free to play title that will serve loyal fans of the series with plenty of originality and fun.
 
                
                
                What We Liked..
Lots of customization Decent 2D art Progression comes decently fast for free
.. and what we didn't
Cash shop gets expensive fast lackluster animations low population
Gods Origin Online is a browser-based MMORPG by VivaGames. In it, you controller a summoner who wields the power to yank various deities back through time in an effort to prevent Ragnarok from happening.
 
                
                
                What We Liked..
Since the game plays itself I can easily make myself a sandwich while watching my character auto-level
.. and what we didn't
The developers' usage of artwork from the main Soul Calibur series to promote their game feels really tacky
Game plays itself to a fault
no sense of progression and rewards don't feel earned
complete lack of engagement
Game Overview
When I had first heard of a Soul Calibur MMO, I was a bit surprised. I never would’ve thought that a classic fighting game franchise would enter the world of MMOs. After all, how would an MMO fighting game work? What else would there be to do that online competitive and non-competitive play didn’t already cover?
And then when I went to the game’s website and discovered that it was a Chinese browser MMO all my curiosity dissipated entirely and turned into disappointment. Chinese browser MMOs have a reputation for being a niche genre of video games, that caters to very specific gamers.
You will either like them, or you won’t; there is no in between. If you like games that you can heavily AFK and or put on auto-pilot, then you’ll probably like Chinese browser MMOs, but if you want your games to be engaging and interactive, then these games are not for you. Soul Calibur is your run on the mill Chinese browser MMO. It doesn’t change the wheel in any way, and in some cases, it actually makes the wheel worse. 
 
                
                
                What We Liked..
Graphics are very good
Plenty of events from real life artists and influencers
Great building tools for creativity
.. and what we didn't
Low player numbers
Doesn't support VR anymore
Sansar is a free to play virtual universe MMO that allows players to create their own avatars and explore creativity and social activities together. Featuring fully 3D worlds, characters and environments, Sansar is graphically excellent and gameplay involves no combat, instead opting for social interactions. You can manipulate objects to recreate scenes at parties, or get creative and enter its excellent build mode to create your own disco for you and your friends to chill at. The game offers near limitless sandbox social experiences, but suffers from low player count currently.