What We Liked..
Immersive sci-fi atmosphere
RTS elements
A lot of complexity for hardcore gamers
.. and what we didn't
Difficult for beginners
Small community (but it's still a closed beta)
Watch the trailer:
When reviewing a MOBA in 2015, the n. #1 question to address is: do we really need another one? Is there anything original enough to make it worth playing? The short answer, in Supernova's case, is yes.
Apart from the original-but-not-so-much sci-fi \ space setting (which at least is not the same ol' fantasy one), Supernova brings an appreciated dose of strategy and complexity thanks to its RTS elements: minions don't spawn at predefined intervals to follow the same, computer-defined path, but are controlled directly by players.
You'll have a tech tree to research, and resources to spend to buy the most appropriate units for your objectives, just like in a RTS game.
This really adds a lot of gameplay opportunities, and we're sure that hardcore players looking for a deep, complex game will find in Supernova a great fit.
What We Liked..
Original PVP system
Breathtaking graphics
Limitless character creation system
.. and what we didn't
Quests lack variety
Huge download
Showing its age
Aion is a truly massive MMORPG in terms of size as well as scope. This formerly pay-to-play game attempts to reinvent the usual MMORPG experience through its original gameplay which allows the player to explore its world in an interesting new way.
The game offers players a chance to take a side in the conflict between two opposing races, the Asmodians and the Elyos. There is a classic struggle of good (Elyos) over evil (the Asmodians) as the races are in essence angels and devils.
The game earns its place among MMO juggernauts thanks to its great graphics and unique flight system.
What We Liked..
Lovely soundtrack
Combos-based gameplay
Private servers that keeps things interesting
.. and what we didn't
Very dated graphics
No new content
Slow experience gain
Released in 2004, Metin2 is a Korean free to play MMORPG that allows players to pick one of three kingdoms to represent as factions, and embark on slow progression journey to becoming a master combat fighter. The game's combo-based action combat is revolutionary for its time, making open world fighting a pleasure especially against waves of enemies.
When it comes to gameplay, the PVE content is mediocre as questing is largely uninteresting, but the game's focus lies largely within its exciting PVP modes.
The game does look very aged and dull in comparison to newer MMOs, but there is a certain nostalgic factor in addition to an emergence of private servers that has been keeping Metin2 relevant today. Overall, Metin2 is a pioneer of Asian-style MMORPGs and it's worth checking out for the combat and PVP, and since it's free, all you have to lose is just time.
What We Liked..
Well-diversified races
PvP component
interesting lore
.. and what we didn't
Technically now obsolete
Some mechanics need updating
Few customization options
Lineage 2 is the continuation of the timeless Lineage released in 1998. Despite the "2" in the title, this second episode of the saga represents to all intents and purposes a prequel to the original game, being set 150 years earlier than the events narrated in the progenitor.
For better or for worse, Lineage 2 is a title strongly anchored to the time of its release, dated 2003, and playing it today means coming to terms with gameplay mechanisms belonging to another time, and which could displace new players more accustomed to modern variations of MMORPGs.
If you manage to go beyond the anachronisms implicit in the game mechanics and an outdated technical sector, however, Lineage 2 will show itself to you in all its magnificence, making you discover a fascinating world with a lore articulated, a rewarding progression system and PvP mechanics capable of sucking up large portions of your free time.w
What We Liked..
Vampires are super fun to play
Maps are beautifully rendered and detailed
Team Deathmatch stands out
.. and what we didn't
Little development of the Legacy of Cain universe
Vampires and Humans feel unevenly matched
Watch the trailer:
Genre: strategy, action, shooter
Setting: fantasy, historical
Graphics: full 3D
PvP: guild or factions matches or duels PvP
Nosgoth is a spinoff of the popular Legacy of Cain series. Long time fans will likely be disappointed that Psyonix and Square Enix have chosen to follow the free to play model, creating a game that's very accessible if not very intelligent. There's little reference to the much loved series, other than a couple of scattered names and design motifs. But if you can forget the brilliant Cain games that came before it, there's still fun to be had in Nosgoth.
Play as vampire or vampire hunter, with several classes on each side to choose from. The main draw is Team Deathmatch, which sees teams of four pit against each other, human versus vampire. Here, you'll hurl across Nosgoth's beautifully detailed maps in two rounds, playing one species and then the other. This is a much needed swap, as the vampires - who can fly, climb walls and make joyous, deadly leaps - are both more enjoyable and more powerful to play.
As a free-to-play game, Nosgoth gives a fair amount without requiring you to pay up, and most rewards for sale can also be earned by the patient. Haters of the model can choose instead to pay a one time fee and get all the purchasable content at once. Overall, it's a fun, easy title, though it doesn't live up to the epic Legacy of Cain universe it inherited.
What We Liked..
Distinctive
gratifying hero synergies
Destructible cover shapes tactics
Punchy comic-book presentation
.. and what we didn't
Balance swings and burst spam
Visual clutter in clustered fights
Monetization clarity still pending
Marvel Rivals is a fast-paced 6v6 hero shooter from NetEase that mashes Saturday-morning energy with competitive tactics. You pick from an ever-growing Marvel roster—from iconic blasters to bruisers and tricksters—and dive into objective-driven modes where abilities, cooldowns, and positioning matter as much as your aim. The hook isn’t just capes and quips; it’s the game’s signature hero synergies: certain pairs (or teams) can chain skills into spectacular team-up ultimates that change the flow of a fight. One moment your squad is scrapping on a capture point; the next, a duo unleashes a cinematic combo that deletes cover, repositions enemies, or turns a chokepoint into a highlight reel.
Maps pull from familiar Marvel locales—shiny cityscapes, mythic realms, high-tech fortresses—and lean into destructible cover. Blowing holes in barricades creates new sightlines and flanking routes, so rounds evolve as teams terraform the battlefield with their powers. It’s visually loud in a good way: comic-book panel flourishes, bold silhouettes, and effects that sell each hero’s identity without losing legibility (most of the time).
The pacing is aggressive but readable: frontline tanks initiate, blasters and skirmishers clean up, and supports/controllers keep the engine running with heals, shields, snares, and debuff flips. The result is a brawl that rewards coordinated pushes and cleverly timed ultimates over lone-wolf heroics. Expect the usual F2P trimmings—skins, emotes, and likely a battle pass—with balance and unlocks being a living conversation over time.
Caveats? Early builds showed balance volatility (superhero rosters are hard to equalize), occasional readability spikes when six ultimates collide, and onboarding that could do more to teach the synergy ecosystem. But when it clicks—when your team layers buffs, detonates a combo, and turns a map into sculpted rubble—Marvel Rivals delivers that rare “we planned this” rush. If you want a flashy, coordination-first shooter with meaningful teamplay, this might become your new nightly queue.
What We Liked..
Creature recruitment is a good idea
It's a stylistic delight
.. and what we didn't
Way too much grinding
Technically not as good as the artistic direction
Dragomon Hunter is a free-to-play downloadable MMORPG.
The title presents a typically oriental concept, with deliberately unrealistic characters and a vibrant and colourful game world.
The gameplay is typical of Korean MMORPG, made of fairly repetitive missions with plenty of farming and unrestrained grinding.
To diversify things a bit, there is a system of recruiting defeated enemies, through which we capture monsters and take them back to help us in combat.
Dragomon Hunter, far from representing an excellence in the genre, has proved to be an effective pastime. It's not without flaws, but still manages to entertain and amuse. It is recommended especially if you have a soft spot for the atmosphere and style of manga.
What We Liked..
Varied and interesting PvP play
Lots of classes to choose from
Reborn feature boosts replay value
.. and what we didn't
Uninspiring graphics
Very similar to other TQ Online titles
Overpowered cash shop
Conquer Online sets itself apart early from its MMORPG brethren (including its own incredibly similar titles) by offering a large range of character classes to play, though other than choosing the gender there isn't much other customisation available. Still, whether you pick the graceful Water Taoist or the burly Warrior, TQ Online will set you up with a unique set of specialties and characteristics. And, thanks to the Reborn feature, which allows you to pick a new class with better attributes once you hit level 120, you'll get plenty of opportunity to explore all of them.
PvP is where the game really excels, offering a load of modes, challenges and activities for you to battle together or against your fellow players. Most notable is the violent PK Mode, where you can gain experience and gold by slaughtering any player in sight, while also earning yourself a reputation that might see you hunted down by bounty hunters.
Conquer Online's graphics are a let down, blocky, outdated, and made worse by an often cluttered user interface. Another sore point is the cash shop, which allows paying players to get a huge advantage with otherwise unattainable rare items and bonuses. However, a large community of non-paying players helps even this out, and makes the game an overall positive experience for lovers of PvP combat.
What We Liked..
The DC universe
A familiy economic model
Interesting maps
.. and what we didn't
Unoriginal gameplay
Buggy client
Released in 2014, Infinite Crisis is a new MOBA based on the DC Universe. The game represents a plot moment in the DC storyline that dealt with parallel universes, allowing developers Turbine a lot of creative reach, and giving the game its title.
Virtually every recognizable superhero makes an appearance here including plenty of variations, some of which are pretty… original. While the game has a couple of flaws, as a new title they will likely be fixed as updates are released. The same probably can’t be said for the rather unpolished graphics, which are weak and bland.
Despite this, Infinite Crisis is a decent game. It’s still early days yet, and improvements are likely to come thick and fast. It may not be set to conquer the MOBA universe, but it certainly qualifies for the competition.